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You could find below some extracts from mails that we received about FIRECROW :


Marc McHugh : " I just finished your game and wanted to tell you it kicks ass!  I had a feeling it would be good just from the menu music.  I grew up with Black Sabbath as a kid of the 70's and kept waiting to hear Ozzy start singing while I set the game options.  And the music during the game is great too.  I'm a music fan who changes with the times.  I love the classic rock, but love to hear the new stuff coming out too.  The gameplay was great, no problems with the setup, was able to run it out of a DOS box (I use win95), and liked that you let people choose from keyboard, mouse and joystick.  This is a game my kid will enjoy playing. "

www.download.com & www.downloadsafari.com administrator : " Firecrow is a two-dimensional scrolling shoot-'em-up game. While skimming across terrain in your heavily armed aircraft, you must destroy a variety of enemies in a fight for survival. As the game progresses, so do your abilities, as you collect power-ups and new weapons along the way. Featuring digitized sound and animated sprites, Firecrow delivers arcade action to your PC. "

www.gamesdomain.com administrator : " Firecrow is a 2D shoot-em-up, a little like Epic Megagames' Tyrian or Apogee's Raptor, although Firecrow does have the potential to be better than either of those titles. [...] One of the things that separates Firecrow from other games in the shoot-em-up genre is the sheer volume of baddies that the game throws at you - spaceships, planes and loads of other baddies all fly out at you, and when you find you've just flown into the firing range of ten target-following turrets, then things can get a little hectic. Fortunately, your ship doesn't blow up if it gets hit - instead, the energy meter at the side of the screen is drained. [...] PiSoft have employed some fancy graphical trickery in Firecrow - sprite scaling and rotation are used to give the effect that you are in fact fighting in a 3D landscape rather than just a flat 2D one. And it works - instead of ships flying from the left and right, they zoom in from below, growing larger as the approach, and are a lot more energetic than most shoot-em-up baddies who just approach from the top or left hand sides of the screen, fly around a bit and fly off. This graphical tinkering actually gives Firecrow a feeling of depth, which I've yet to see in any other 2D shoot-em-up. "

Joost Ploegmakers : "I played your game. Nice one. Looks like my old Amiga 8-) Groovy sounds and music. "

Brent Bartels : "Just downloaded Firecrow.  It's fantastic!"

Derrick Dixon : " I have just downloaded Firecrow from the internet and I thought it was great. I read your readme file, and I like your attitude! I agree that crap shareware and paying for 3rd rate software should be outlawed. Good games ( like Firecrow ) are always worth paying for!"

Leo Lam : " I'm very impressed with Firecrow! That has to be one of the best 2D games in the Allegro realm! "

Sharky-X : "I played your game and I think for a simple scroller it is great"

Owen Knoote : "I downloaded firecrow (1) and played it... Really groovy game dudes!"


If you want add a comment please write us : firecrow@ifrance.com